Difference between revisions of "Second Life"

From Danton's Real Life Userguide
Jump to: navigation, search
 
Line 2: Line 2:
  
 
Second Life was launched by Linden Lab on June 23, 2003. From the start it offered full three-dimensional representation, using data streaming, and a three dimensional modeling tool that allows any resident to build virtual objects, including landscapes and buildings. A system of object ownership and virtual currency has led to a flourishing virtual economy, which has stimulated creative development of sellable consumer objects such as clothing, furniture and vehicles.
 
Second Life was launched by Linden Lab on June 23, 2003. From the start it offered full three-dimensional representation, using data streaming, and a three dimensional modeling tool that allows any resident to build virtual objects, including landscapes and buildings. A system of object ownership and virtual currency has led to a flourishing virtual economy, which has stimulated creative development of sellable consumer objects such as clothing, furniture and vehicles.
 +
 +
==Links==
 +
*Official Second Life website: http://secondlife.com
 +
*Wikipedia article about Second Life: http://en.wikipedia.org/wiki/Second_Life
  
 
[[Category: Second Life]]
 
[[Category: Second Life]]

Revision as of 10:46, 21 January 2009